Commissioned
Crizal Luxottica
2024
VFX & 3D Designer
@Suun Studio
3D Animation, VFX
For Essilor, with SUUN Studio we created a series of
high-end 3D animations that unpack the complex technology behind Crizal® lenses – known for their anti-glare,
scratch-resistant, and clarity-enhancing properties. Each animation translated microscopic behavior into macro
gestures, turning layers of technical data into flowing, sensorial narratives.
Working within a Houdini-based pipeline, I contributed to the simulations and rendering of lens coatings,
using cloth dynamics, vellum setups, and material transitions to express the lenses’ multi-layered structure.
The focus was on precision and visual poetry: micro-friction becomes surface texture, glare becomes light
play, and invisible layers take on a tangible presence.
More than a product reveal, the project aimed to shift perception,making technological depth not just legible,
but captivating.
To simulate the behavior of Crizal’s multi-layer coatings, we employed Houdini’s Vellum cloth system, crafting a custom setup that mimicked the thinness, fluidity, and responsiveness of optical films. Using wind forces, axis constraints, and mask-driven falloffs, We tailored the dynamics to behave with localized precision—stretching, folding, and reacting to the lens geometry as if shaped by invisible micro-pressures. The system was driven by a series of VEX-based controls, enabling high-resolution control over material behavior while preserving a sense of elegance and technical fidelity.
Carlotta Bacchini, Jacopo Rosano, Marco Londero
Houdini, Cinema 4D, Redshift,
After Effects