(*)EVbee CGI Product Renders
- (project type)
- Commissioned
- (client)
- EVbee
- (year)
- 2026
- (role)
- 3D Artist @Multiform Office
- (fields)
- 3D Rendering, CGI, Product Visualization

In collaboration with Multiform Office, the project builds a series of CGI visuals around EVbee’s electric vehicle charging systems. The charging stations are approached as designed objects rather than purely technical infrastructure, bringing their minimal geometries and material qualities to the foreground. The imagery reflects the same balance between performance and simplicity found in the products themselves. Rather than relying on a purely technological aesthetic, the visual language draws from product and industrial design, presenting each charger as a considered object within contemporary spaces. Brushed aluminium, matte surfaces and subtle reflections shape a precise yet tactile aesthetic. Through restrained compositions and carefully balanced light, the products take on an almost sculptural presence, shifting the focus from what the technology does to how it looks, feels and inhabits its surroundings.



Light and materiality define the character of each image. Brushed aluminium, painted metal and matte surfaces are rendered through subtle reflections and textures, highlighting the precision of the product while preserving its understated, industrial quality.


Developed across different scales and formats, the CGI imagery moves from close-up material studies to full campaign compositions. A consistent visual language runs throughout, keeping the product at the centre while leaving space for typography and communication.


- (studio)
- Multiform Office
- (3d render)
- Carlotta Bacchini